User Challenges
Difficulty balancing gaming with academic and personal life
Lack of tools to manage time and emotions
Dislike of disruptive intervention methods
✔ Improved awareness of playtime and emotional states
✔ Better balance between gaming and responsibilities
✔ Higher engagement with time and mood management tools
Problem
In a snapshot……
Solutions
An interactive system that promotes responsible gaming through:
Non-intrusive time reminders
Emotion-aware ambient feedback
Customizable features that support self-regulation
Impact
Solution


How might we help college-age gamers become more aware of their emotional state and manage their gaming time—while minimizing disruption to their immersive experience?






This project explores how college students balance gaming with academic and personal responsibilities. My team and I conducted research on time and emotional management, and I led the design of an interactive, non-intrusive solution that supports responsible gaming without disrupting the experience.
Background
LuminaGuard is a responsible gaming app that encourages healthier habits through emotional awareness and effective time management.
Roles and responsibilies
Duration
Project type
13 weeks
UX Case Study
LuminaGuard
LuminaGuard
UX Designer
Led the design and prototyping
Conducted user interviews and design evaluation








































